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$1.30Gem of Searing Flame (024) [Mortal Ambition]Memory Cost: 0 As a Spell, whenever your Shifting Currents change from facing North to West, deal 2 damage to target champion.Buy from Store ⊕ More like this 0 0
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$0.60Springleaf (63) [Alchemical Revolution: Starter Decks]Reserve Cost: 1 Sacrifice Springleaf: Put a card from your hand on the bottom of your deck. If you do, draw a card.Buy from Store ⊕ More like this 0 0
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$0.40Water Barrier (83) [Alchemical Revolution: Starter Decks]Speed: Fast The next time damage would be dealt to your champion this turn, prevent all but 1 of that damage.Class Bonus Floating Memory (While paying for a memory cost, you may banish this card from your graveyard to pay for 1 of that cost.Buy from Store ⊕ More like this 0 0
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$0.40Umbra Sight (106) [Alchemical Revolution: Starter Decks]Speed: Fast Draw a card.You may draw a card into your memory and put Umbra Sight on the bottom of your champion's lineage. When you do, deal 2 unpreventable damage to your champion for each Curse card in your champion's lineage.Buy from Store ⊕ More like this 0 0
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$0.40Trained Sharpshooter (69) [Alchemical Revolution: Starter Decks]Life: 3 Class Bonus Ranged 2 (As long as this unit is distant, its attacks get 2 power. Apply this effect only if your champion's class matches this card's class.Buy from Store ⊕ More like this 0 0
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$0.80Determined Spearman (038) [Mortal Ambition]Life: 2 Equestrian — As long as you control a Horse ally, this card costs 1 less to activate. Level 1 Determined Spearman gets 1 life. (Apply this effect only if your champion is level 1 or higher.Buy from Store ⊕ More like this 0 0
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$1.20Cure the Flesh (037) [Mortal Ambition]Speed: Fast Remove all temporary damage from target ally. Draw a card into your memory.Buy from Store ⊕ More like this 0 0
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$0.50Clean Cut (035) [Mortal Ambition]Power: 2 Level 2 On Kill: Draw a card. (Apply this effect only if your champion is level 2 or higher.Buy from Store ⊕ More like this 0 0
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$0.40Cavalier Rescue (034) [Mortal Ambition]Speed: Fast Equestrian — As long as you control a Horse ally, this card costs 2 less to activate. Target ally gets 3 life until end of turn. If that ally is defending, wake it up.Buy from Store ⊕ More like this 0 0
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$0.50Brash Defender (032) [Mortal Ambition]Life: 4 Level 1 Vigor (This unit wakes up at the beginning of your end phase. Apply this effect only if your champion is level 1 or higher.) Retort 3 (As long as this ally is retaliating, it gets 3 power.Buy from Store ⊕ More like this 0 0
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$0.40Backstep (031) [Mortal Ambition]Speed: Fast Target unit becomes distant. (Units stay distant until the end of their controller's turn.) Draw a card.Buy from Store ⊕ More like this 0 0
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$0.40Adorned Stag (030) [Mortal Ambition]Life: 3 Class Bonus This card costs 1 less to activate. (Apply this effect only if your champion's class matches this card's class.Buy from Store ⊕ More like this 0 0
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$0.40Tome of Sorcery (021) [Mortal Ambition]Memory Cost: 1 Class Bonus Level 2 On Enter: Draw a card into your memory. (Apply this effect only if your champion's class matches this card's class.) REST : Empower 1. (The next Spell card you activate this turn activates and resolves as if your champion got 1 level.Buy from Store ⊕ More like this 0 0
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$0.40Primal Whip (020) [Mortal Ambition]Durability: 3 Class Bonus Level 2 On Attack: Up to two target non-Human allies get 1 power until end of turn. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.Buy from Store ⊕ More like this 0 0
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$0.40Intricate Longbow (016) [Mortal Ambition]Durability: 4 (Bow — Must be loaded to use for an attack and can't be used with an attack card.) Class Bonus Level 2 Intricate Longbow gets 1 power. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.Buy from Store ⊕ More like this 0 0
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$0.40Fan of Insight (013) [Mortal Ambition]Memory Cost: 1 Class Bonus Level 2 On Enter: Draw a card into your memory. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.) Banish Fan of Insight: Return a card from your memory to your hand.Buy from Store ⊕ More like this 0 0
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$0.40Emergent Dagger (012) [Mortal Ambition]Durability: 2 Class Bonus Level 2 Emergent Dagger gets 2 power. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.Buy from Store ⊕ More like this 0 0
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$0.40Defender's Maul (011) [Mortal Ambition]Durability: 3 Class Bonus Level 2 Defender's Maul gets 2 power. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.) As an additional cost to use this weapon for an attack, pay (2).Buy from Store ⊕ More like this 0 0
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$0.40Crescent Glaive (010) [Mortal Ambition]Durability: 3 Class Bonus Level 2 Crescent Glaive gets 1 power. (Apply this effect only if your champion's class matches this card's class and only if your champion is level 2 or higher.Buy from Store ⊕ More like this 0 0
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$0.40Kongming, Fel Eidolon (009) [Mortal Ambition]Level: 3 Kongming Lineage On Enter: Recover X, where X is the amount of tera element cards in your banishment. Whenever you activate a Spell card, you may change the direction of your Shifting Currents to an adjacent direction of your choice.Buy from Store ⊕ More like this 0 0
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$0.40Kongming, Ascetic Vice (008) [Mortal Ambition]Level: 2 Kongming Lineage (Kongming, Ascetic Vice must be leveled from a previous level "Kongming" champion.) On Enter: Empower 3. Inherited Effect — Whenever your Shifting Currents change from facing North to South, draw a card.Buy from Store ⊕ More like this 0 0
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$0.40Kongming, Wayward Maven (007) [Mortal Ambition]Level: 1 On Enter: You gain the Shifting Currents mastery. (Players can only have one mastery. The Shifting Currents mastery has four modes: North, South, East, and West. Some cards benefit from certain directions of Shifting Currents. Starts in the North direction.Buy from Store ⊕ More like this 0 0
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$0.40Jin, Undying Resolve (006) [Mortal Ambition]Level: 3 Jin Lineage As long as it's not your end phase, Jin has immortality. (A unit with immortality can't die.Buy from Store ⊕ More like this 0 0
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$0.40Jin, Zealous Maverick (005) [Mortal Ambition]Level: 2 Jin Lineage (Jin, Zealous Maverick must be leveled from a previous level "Jin" champion.) On Enter: Jin's next attack this turn gets 1 power and has "On Attack: Wake up Jin."Buy from Store ⊕ More like this 0 0
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