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$0.50Talisman of Tithes [EVR192] (Everfest) 1st Edition NormalPower: 0 Go again If an opponent would draw 1 or more cards during your action phase, instead destroy Talisman of Tithes and they draw that many cards minus 1.Buy from Store ⊕ More like this 0 0
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$0.50Steadfast (Red) [EVR033] (Everfest) 1st Edition NormalCost: 3 Prevent the next 6 damage that would be dealt to your hero this turn by a source of your choice.Buy from Store ⊕ More like this 0 0
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$0.50Spectral Shield [EVR153] (Everfest) 1st Edition NormalPower: 0 (Auras stay in the arena until they are destroyed.) If your hero would be dealt damage, instead destroy Spectral Shield and prevent 1 damage that source would deal.Buy from Store ⊕ More like this 0 0
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$0.50Talisman of Warfare [EVR193] (Everfest) 1st Edition NormalPower: 0 Go again When a source you control deals exactly 2 damage to an opposing hero, destroy Talisman of Warfare and all cards in all arsenals.Buy from Store ⊕ More like this 0 0
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$1.50Thunder Quake (Blue) [EVR026] (Everfest) 1st Edition NormalPower: 8 Heave 3 (At the beginning of your end phase, if Thunder Quake is in your hand and you have an empty arsenal zone, you may pay 3 Resource and put Thunder Quake face up into your arsenal. If you do, create 3 Seismic Surge tokens.Buy from Store ⊕ More like this 0 0
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$0.50Thunder Quake (Red) [EVR024] (Everfest) 1st Edition NormalPower: 10 Heave 3 (At the beginning of your end phase, if Thunder Quake is in your hand and you have an empty arsenal zone, you may pay 3 Resource and put Thunder Quake face up into your arsenal. If you do, create 3 Seismic Surge tokens.Buy from Store ⊕ More like this 0 0
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$0.50Thunder Quake (Yellow) [EVR025] (Everfest) 1st Edition NormalPower: 9 Heave 3 (At the beginning of your end phase, if Thunder Quake is in your hand and you have an empty arsenal zone, you may pay 3 Resource and put Thunder Quake face up into your arsenal. If you do, create 3 Seismic Surge tokens.Buy from Store ⊕ More like this 0 0
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$0.50Timekeeper's Whim (Blue) [EVR136] (Everfest) 1st Edition NormalPower: 0 Deal 3 arcane damage to target hero. If Timekeeper's Whim is played during an opponents turn, put it on the bottom of your deck.Buy from Store ⊕ More like this 0 0
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$0.50Timekeeper's Whim (Red) [EVR134] (Everfest) 1st Edition NormalPower: 0 Deal 5 arcane damage to target hero. If Timekeeper's Whim is played during an opponents turn, put it on the bottom of your deck.Buy from Store ⊕ More like this 0 0
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$0.50Timidity Point (Yellow) [EVR098] (Everfest) 1st Edition NormalPower: 4 (Arrows can only be played from arsenal and only if you control a bow.) When Timidity Point hits a hero, attacks they control lose and can't gain dominate during their next turn.Buy from Store ⊕ More like this 0 0
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$0.50Twin Twisters (Blue) [EVR049] (Everfest) 1st Edition NormalPower: 1 Choose 1: Twin Twisters gains "When this hits, your next attack this combat chain gains 1 Power. Twin Twisters gains 1 Power. Go againBuy from Store ⊕ More like this 0 0
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$0.50Twin Twisters (Red) [EVR047] (Everfest) 1st Edition NormalPower: 3 Choose 1: Twin Twisters gains "When this hits, your next attack this combat chain gains 1 Power. Twin Twisters gains 1 Power. Go againBuy from Store ⊕ More like this 0 0
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$0.50Timidity Point (Red) [EVR097] (Everfest) 1st Edition NormalPower: 5 (Arrows can only be played from arsenal and only if you control a bow.) When Timidity Point hits a hero, attacks they control lose and can't gain dominate during their next turn.Buy from Store ⊕ More like this 0 0
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$0.50Twin Twisters (Yellow) [EVR048] (Everfest) 1st Edition NormalPower: 2 Choose 1: Twin Twisters gains "When this hits, your next attack this combat chain gains 1 Power. Twin Twisters gains 1 Power. Go againBuy from Store ⊕ More like this 0 0
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$0.50Veiled Intentions (Blue) [EVR152] (Everfest) 1st Edition NormalPower: 0 The next attack action card you play this turn is IIlustionist in addition to its other card types, and gains 2 Power , phantasm, and "When this this is destroyed, draw a card." Go againBuy from Store ⊕ More like this 0 0
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$0.50Veiled Intentions (Red) [EVR150] (Everfest) 1st Edition NormalPower: 0 The next attack action card you play this turn is IIlustionist in addition to its other card types, and gains 4 Power , phantasm, and "When this this is destroyed, draw a card." Go againBuy from Store ⊕ More like this 0 0
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$0.50Timekeeper's Whim (Yellow) [EVR135] (Everfest) 1st Edition NormalPower: 0 Deal 4 arcane damage to target hero. If Timekeeper's Whim is played during an opponents turn, put it on the bottom of your deck.Buy from Store ⊕ More like this 0 0
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$0.50Timidity Point (Blue) [EVR099] (Everfest) 1st Edition NormalPower: 3 (Arrows can only be played from arsenal and only if you control a bow.) When Timidity Point hits a hero, attacks they control lose and can't gain dominate during their next turn.Buy from Store ⊕ More like this 0 0
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$0.50Wax On (Blue) [EVR052] (Everfest) 1st Edition NormalCost: 0 While Wax On is defending an attack action card with cost 0, it gains 2 Defense.Buy from Store ⊕ More like this 0 0
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$0.50Wax On (Red) [EVR050] (Everfest) 1st Edition NormalCost: 0 While Wax On is defending an attack action card with cost 0, it gains 2 Defense.Buy from Store ⊕ More like this 0 0
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$0.50Wax On (Yellow) [EVR051] (Everfest) 1st Edition NormalCost: 0 While Wax On is defending an attack action card with cost 0, it gains 2 Defense.Buy from Store ⊕ More like this 0 0
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$0.50Zoom In (Blue) [EVR081] (Everfest) 1st Edition NormalPower: 3 When you attack with in, opt X, where X is the number of times you have boosted this combat chain. (Look at the top X cards of your deck. You may put them on the top and/or bottom in any order.) Boost (As an additional cost to play In, you may banish the top card of your deck. If it's a Mechanologist card, In gains go again.Buy from Store ⊕ More like this 0 0
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$0.50Zoom In (Yellow) [EVR080] (Everfest) 1st Edition NormalPower: 4 When you attack with in, opt X, where X is the number of times you have boosted this combat chain. (Look at the top X cards of your deck. You may put them on the top and/or bottom in any order.) Boost (As an additional cost to play In, you may banish the top card of your deck. If it's a Mechanologist card, In gains go again.Buy from Store ⊕ More like this 0 0
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$0.50Zoom In (Red) [EVR079] (Everfest) 1st Edition NormalPower: 5 When you attack with in, opt X, where X is the number of times you have boosted this combat chain. (Look at the top X cards of your deck. You may put them on the top and/or bottom in any order.) Boost (As an additional cost to play In, you may banish the top card of your deck. If it's a Mechanologist card, In gains go again.Buy from Store ⊕ More like this 0 0
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